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Dungeon Master's 10 Step Guide to Worldbuilding

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  Dungeon Master's 10-Step Guide to Worldbuilding      When it comes to being the Dungeon Master while playing Dungeons and Dragons, one of the most intimidating parts is how you go about crafting the world. The process of creating a diverse setting, NPCs, antagonists, and gods can seem like a lot to tackle, especially if it's your first time DMing. To help new and old Dungeon Masters alike tackle the daunting task of world-building for your Dungeons and Dragons campaign, here are Ten Steps to make engaging you and your players fun, easy, and effective.   STEP 1: Read the Dungeon Master’s Guide . Yo that looks like something you should read      It is a bold move for a blog to start with “read something else,” but it is warranted here. The official Wizards of the Coast Dungeon Master’s Guide (5E, but any edition works) contains, among other things, many tips and tricks for crafting a solid campaign setting, grand world, and striking multiverse. ...

Inside Out 1 VS. Inside Out 2, How do they Compare?

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  Inside Out VS. Inside Out 2      Inside Out 2, already a global box office hit at over 1 billion and 90% on rotten tomatoes in less than a month, is a runaway hit and one of Pixar’s strongest showings these past few years . The movie is a charming continuation of the first’s fantastic cast (and incredible new additions), the exploration of young Riley’s inner world, and the resulting conflict of both, but how does this movie compare to the first?      Generally, sequels perform slightly worse than the originals, both financially and critically , but how does Inside Out 2 compare and contrast with the original Inside Out? Does it buck the trend of sequels being poor successors to the originals? Or does it follow the trend of sequel movies' inability to surpass the original?   Animation and Setting      The original Inside Out featured impressive animation and a unique setting, and Pixar put a remarkable amount of thought and ca...

Failure's of Wano: The Nine Red Scabbards

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  Nine Red Flavors of Disappointing      One Piece is great, but is it perfect? No.      I’ve been in love with One Piece since I first heard the 4Kids Dub Intro, and that affection only grew when I began reading it weekly. One Piece is something special to me and many others, but it’s still a story, and no story is above criticism. One Piece has had some exemplary storytelling highs, like Alabasta and Water 7, and some unfortunate lows, like Long Ring Long Island and Fishman Island.      What’s the most recent low in One Piece’s two-decade-long storytelling career? WANO.      The Wano arc, the culmination of half of the series’ lifespan, is imperfect. If I had to break it down, I would say it’s slightly good at the start, almost decent in the middle, and atrocious in the end, leveling out to a Barely Okay Arc.      This rating of mine is also not an issue of “‘X’ was not as relevant as I wanted, so the ar...